I compose music for all kinds of games, from cozy indies to fast-paced boss fights, plus trailers, intros and everything in between! I work in pretty much any genre: orchestral, electronic, rock, jazz, retro/chiptune, or some weird hybrid of your own.
The music can be loopable, non-loopable, or fully reactive. If you want it to respond to what's happening in your game, I can deliver it as separate layers you program inside your middleware like FMOD or Wwise.

Job is done or money back